If anyone reads any of these blog posts, I won't be on very much for a while...
Why, you ask?
Well, I got a job at the Best Buy in Fargo as a cashier, so if you see an amish looking guy, just make sure to ask them if they are Amish Gramish.
I also have Assassin's Creed on the PS3 (WOOT!!!!) now, and I'm going to be playing a lot more games than I usually do, because Haze is coming out soon and I need to beat a lot of other games I already have and/or will get.
Well, blog to you later!
P.S.
I am active on www.gametrailers.com now, so if anyone joins, make sure to say that AmishGramish sent you! That's where I'm on a lot of the time...
Showing posts with label game. Show all posts
Showing posts with label game. Show all posts
Thursday, November 15, 2007
Yeah... I won't be on much...
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Thursday, September 20, 2007
New thatgamecompany Game: Flower!!!!!!!!!
thatgamecompany, the company behind flOw (PS3), has released a trailer for their latest PlayStation 3 game, and it's called Flower.
It looks like it could be pretty fun.
I have never seen anything like it!
Well, without further ado, here's the official trailer:
You can visit thatgamecompany's website at http://www.thatgamecompany.com
Please join the forums!
It looks like it could be pretty fun.
I have never seen anything like it!
Well, without further ado, here's the official trailer:
You can visit thatgamecompany's website at http://www.thatgamecompany.com
Please join the forums!
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Saturday, June 9, 2007
MY FIRST COMMENT!!!!
On my post "Random Crap Vol. 1," I received my first comment!!!!
It's from Vanya Khoreschenko , and he said:
Almost half of my visits are now from foreign countries! (Many I haven't heard of before!)
Thanks everyone, and please visit again!
It's from Vanya Khoreschenko , and he said:
Don't forget Ukraine; among other things, home of S.T.A.L.K.E.R.: Shadow of Chernobyl.
Oh, and home of Chernobyl, too.
This was yesterday at June 9, 2007 11:12 A.M.
And it looks like I may take a look at S.T.A.L.K.E.R.: Shadow of Chernobyl, because it looks great (and the reviews have been great too!).
Almost half of my visits are now from foreign countries! (Many I haven't heard of before!)
Thanks everyone, and please visit again!
Friday, May 18, 2007
Highlander: Search for Vengeance
Here's a trailer for the new anime based off the Highlander series (SWEET!!!!!) called "Highlander: Search for Vengeance."
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Thursday, May 3, 2007
TV Turn Off Week, days 2-4
Sorry about not posting about TV Turn Off Week for a while, for my 0 readers, but I've been busy with internet stuff and friend stuff.
Okay, I'll get back to my story:
Tuesday, April 24th, 2007, day 2:
I started reading more of Ledges and I hung out with friends for almost the whole day (not counting school) and went trash picking!!! (It was trash pickin' week, the week that's after Spring Clean-up Week)
I got a bunch of stuff, including a chair that can easily be fixed, a desk (which my dad ended running over with a vehicle of some sort, and a bunch of really freaking old books.
Wednesday, April 25th, 2007, day 3:
I slept until Youth Group, which starts at seven, and we played some weird Frisbee(r)/football game until 8:20. Then Berg, Im, and I all went to Dairy Queen and ate some ice cream! (Strawberry Waffle Bowl for me!)
All I did that night was just read some magazines and more of Ledges.
But I did realize something that day: I realized that I rely way, way too much on TV, the radio, video games, and my computer. I could do a lot more things (involving learning Japanese, which I haven't done anything with since Sunday) if I didn't watch as much TV, play as many games, etc.
I knew this even more so, because I read 100 pages of Ledges in the past three days, which it took me one month to read the first 100!
Thursday, April 26th, 2007, day 4:
I went home, slept, ate, cleaned, and read the last 70 pages of Ledges and some articles in some magazines.
Yeah, that's all that happened on Thursday.
I should (hopefully) have more info up tomorrow!
Okay, I'll get back to my story:
Tuesday, April 24th, 2007, day 2:
I started reading more of Ledges and I hung out with friends for almost the whole day (not counting school) and went trash picking!!! (It was trash pickin' week, the week that's after Spring Clean-up Week)
I got a bunch of stuff, including a chair that can easily be fixed, a desk (which my dad ended running over with a vehicle of some sort, and a bunch of really freaking old books.
Wednesday, April 25th, 2007, day 3:
I slept until Youth Group, which starts at seven, and we played some weird Frisbee(r)/football game until 8:20. Then Berg, Im, and I all went to Dairy Queen and ate some ice cream! (Strawberry Waffle Bowl for me!)
All I did that night was just read some magazines and more of Ledges.
But I did realize something that day: I realized that I rely way, way too much on TV, the radio, video games, and my computer. I could do a lot more things (involving learning Japanese, which I haven't done anything with since Sunday) if I didn't watch as much TV, play as many games, etc.
I knew this even more so, because I read 100 pages of Ledges in the past three days, which it took me one month to read the first 100!
Thursday, April 26th, 2007, day 4:
I went home, slept, ate, cleaned, and read the last 70 pages of Ledges and some articles in some magazines.
Yeah, that's all that happened on Thursday.
I should (hopefully) have more info up tomorrow!
Friday, April 13, 2007
How game developers and musicians can get more $$$$$$$$
One very simple way for video game developers and musicians and their respective companies can get a lot of money is if you take a game like, let's say LittleBigPlanet, and you let people upload their own levels to let other people download them.
But what they could do with these games is sell people songs (that may or may not be played only on that game, i.e. also put on the console for unlimited playback) and let them use these songs during the levels. One element that would probably make this a little popular or more popular is if the gamers were allowed to use certain songs at certain points, or even certain portions of songs at certain points in the game.
Something like this can be done for a lot of different games.
This would be replacing the soundtrack, if it even had any.
It costed about $250K to have a full song in a game back in 2005, which is why most games either feature songs that are re-made by another company or the songs are cut in half, but if the songs weren't put in the game, and were made available for download, game developers might be able to let us have full songs (at our dime) without being charged the full 250K. In order to do so, they would probably make a deal with the music companies that would probably have a minimum price paid to the music companies and would have a set amount of royalties per song sold.
The world of downloadable video game console content is going to go through a lot of changes in the next 10-20 years until it finds a stable point, kind of like what just happened with the internet. I.e., it doesn't have many new things that pop up every year.
Well, I think the price of games will drop to $50 by the end of 2008, and the microtransactions will make up more and more of the amount spent on games. I also think the price of microtransactions will drop, i.e. SingStar, Guitar Hero, Rock Band, Dance Dance Revolution, and all other song games that will (probably) have songs for download will see the prices drop to about $1 to $1.50 each. They currently cost a little more than $2 on Guitar Hero 2 for the Xbox 360.
And for those who say that portable consoles (the PSP and DS) will rule the industry by 2010, just shut your faces up!
The home consoles will always be in control, because most people who play games on home consoles don't buy handhelds (and that won't change much, either). And also, the game software for home consoles will always be larger than portables. The games/360 ratio is over 5 per 360 right now, and neither the PSP or DS has more than 4 games per console. (The PSP and DS were released before the 360 came out).
But what they could do with these games is sell people songs (that may or may not be played only on that game, i.e. also put on the console for unlimited playback) and let them use these songs during the levels. One element that would probably make this a little popular or more popular is if the gamers were allowed to use certain songs at certain points, or even certain portions of songs at certain points in the game.
Something like this can be done for a lot of different games.
This would be replacing the soundtrack, if it even had any.
It costed about $250K to have a full song in a game back in 2005, which is why most games either feature songs that are re-made by another company or the songs are cut in half, but if the songs weren't put in the game, and were made available for download, game developers might be able to let us have full songs (at our dime) without being charged the full 250K. In order to do so, they would probably make a deal with the music companies that would probably have a minimum price paid to the music companies and would have a set amount of royalties per song sold.
The world of downloadable video game console content is going to go through a lot of changes in the next 10-20 years until it finds a stable point, kind of like what just happened with the internet. I.e., it doesn't have many new things that pop up every year.
Well, I think the price of games will drop to $50 by the end of 2008, and the microtransactions will make up more and more of the amount spent on games. I also think the price of microtransactions will drop, i.e. SingStar, Guitar Hero, Rock Band, Dance Dance Revolution, and all other song games that will (probably) have songs for download will see the prices drop to about $1 to $1.50 each. They currently cost a little more than $2 on Guitar Hero 2 for the Xbox 360.
And for those who say that portable consoles (the PSP and DS) will rule the industry by 2010, just shut your faces up!
The home consoles will always be in control, because most people who play games on home consoles don't buy handhelds (and that won't change much, either). And also, the game software for home consoles will always be larger than portables. The games/360 ratio is over 5 per 360 right now, and neither the PSP or DS has more than 4 games per console. (The PSP and DS were released before the 360 came out).
Saturday, February 24, 2007
I am in the credits for flOw!!!!!!!!!!!!!!!

I am in the credits for the game flOw for the PlayStation 3!!!!!!!!!!!!!
flOw is a truly amazing game, and all those crappy industry reviews of flOw, which gave flOw 7.5/10 average, but the user reviews give flOw an average of 9.8/10!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
flOw is a must have for the PlayStation 3, and the response in the past two days of it's release is astounding.
It went from being a game that almost no one knew about, to the most popular PS3 game in just TWO DAYS!!!!!!!!!!!!!!!!

Well, how did I get in the credits?
I was just a regular poster on thatgamecompany's website.
Anyways, I give flOw a big, 10/10!!!!!!!!!
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